Sniper Elite
takes place in 1945, at the close of the war. The game focuses on the
conflict between Russia and Germany for control of Berlin. The Russian
secret service, known as NKVD, is in town to steal the atomic-bomb
technology from the German Army. You have to put a stop to that
posthaste, because nuclear weapon technology in the hands of Stalin's
forces would surely spell big trouble for just about the entire world.
You are an American sniper, trained by
the OSS to be the best of the best when it comes to covert operations.
Disguised as a German soldier, you have to stop the NKVD at all costs.
The single-player campaign is quite lengthy. There are 28 missions in a
variety of different (but very similar) war-torn settings. The missions
are pretty much what you'd expect from a sniper
game. You'll have to assassinate high-ranking officials, steal secret
documents, rescue captured allies, and shoot hundreds of guys in the
head. The campaign can easily take 12 hours or more to finish. If you
complete all the optional objectives and take the time to set up all
your shots rather than just blast away recklessly, this game will
easily take up as much time as you're willing to give it. Therein lies
the conundrum with this game. If you play it carefully, a single level
can take much more than an hour to complete. The stealth is well done
here, and the game does a great job of building up the sense of tension
that comes from sneaking around and picking off enemies. After a while,
though, that tension fades into tedium, and you'll eventually just be
wishing you could move on already.
The missions aren't particularly satisfying, either. Some of the more
complex missions are great, like when you have to climb your way up a
cathedral tower and snipe enemy soldiers as they rush your ally, who's
stuck waiting for transport. The problem is that most of the missions
are rather anticlimactic. You'll spend a long time fighting through as
many as six or seven fairly simple but time-consuming objectives, only
to have the final objective be something as simple and unexciting as
walking to the ex-filtration point, unchallenged, so you can exit the
level.
Another problem with the missions is that they require a lot of trial
and error to really figure out what you're supposed to do. You'll die
several times while trying to figure out what the best position is to
complete your objectives, or where enemies will be coming from. This
means you'll replay the same mission several times, even on the easiest
difficulty. This is especially frustrating when you go through 20
minutes or more of buildup, only to have the guy you were supposed to
assassinate get spooked and run away. Then you have to go through that
20-minute buildup all over again. Luckily, you can save anywhere you
want and at any time, though you do have a limited number of saves per
mission. You'll want to save often so you don't have to keep going over
your same tracks every time you die.
Headshots are the order of the day in Sniper Elite.
You'll die a lot, too, because as a sniper
you aren't equipped to take much damage. A few rounds from a machine
gun at close range are more than enough to put you down. You can find
bandages and medikits on the ground and by searching corpses, but
healing items are few and far between. The enemy artificial
intelligence here is deviously intelligent, as well. In fact, the AI is
almost too intelligent sometimes; they have an uncanny sense of where
you are at all times, even when you've gone to great lengths to remain
concealed. The enemies in the game don't often just stand there and
wait for you to pop them in the head. Enemies run for cover, crouch,
and lay down, and they'll even work together to pull some dirty tricks.
For instance, a group of enemies might keep you occupied while another
enemy sneaks around behind you and unloads a clip in your back before
you can even turn around to see what's happening. If you shoot an enemy
in the leg, he'll fall to the ground and squirm around while shouting
for help. If you don't finish him off right away, another enemy will
pick up his fallen comrade and carry him to safety. The game does a
great job of making the enemies seem crafty and intelligent. A good
deal of the challenge here is derived from the fact that it's usually
far more effective to outfox your enemies than it is to outgun them.
http://hotfile.com/dl/10911513/ff2b3...art01.rar.htmlhttp://hotfile.com/dl/10912071/8422d...art02.rar.htmlhttp://hotfile.com/dl/10912093/3f1b3...art03.rar.htmlhttp://hotfile.com/dl/10912117/79bbb...art04.rar.htmlhttp://hotfile.com/dl/10912225/692f5...art05.rar.htmlhttp://hotfile.com/dl/10912238/1faeb...art06.rar.htmlhttp://hotfile.com/dl/10912258/325bc...art07.rar.htmlhttp://hotfile.com/dl/10912388/239c9...art08.rar.htmlhttp://hotfile.com/dl/10912422/18168...art09.rar.htmlhttp://hotfile.com/dl/10912574/c6d5e...art10.rar.htmlhttp://hotfile.com/dl/10913711/a4709...art11.rar.htmlhttp://hotfile.com/dl/10913658/5c5b9...art12.rar.htmlhttp://hotfile.com/dl/10913575/2eabb...art13.rar.htmlhttp://hotfile.com/dl/10913517/49571...art14.rar.htmlhttp://hotfile.com/dl/10913458/f9c2a...art15.rar.htmlhttp://hotfile.com/dl/10913395/257e2...art16.rar.htmlhttp://hotfile.com/dl/10913341/06b7b...art17.rar.htmlhttp://hotfile.com/dl/10913284/f1aa3...art18.rar.htmlhttp://hotfile.com/dl/10913079/34d20...art19.rar.htmlhttp://hotfile.com/dl/10912972/f3c53...art20.rar.html